It was always kind of a struggle getting people to play the multiplayer games and they were a huge amount of work to create and stay on top of, so I've just kind of let them slide. I might try posting one on the front page one day, but honestly I'm a little worried it will just expose a bunch of problems I don't have the time to fix.
Hmm, that is always an issue. However, I've played over 1000 games of Pente, and I haven't had trouble in a long time, since it was first released probably. Thanks for letting us know though!
Edit: By trouble, I meant that I didn't find any bugs in the game. There were a few minor ones a long while back, but Admin fixed them up.
Last edited by yoyo502 (2010-08-23 13:22:28)
I took the notifications down from DYOG (the text in the sidebar that would tell you how many people were online). It didn't fit in the new layout. So that might be why it's harder to find players. Or it's just because traffic is a lot lower during the summer.
I think it doesn't have enough advertisement. I know those chess games that have over thousands of players, and the lobby has the same concept. My suggestion is to send Squarez and Pente to some popular gaming web-sites where more people can see it, creating more chances of the game to be spread out.
http://www.littlegrey.net/forums/viewto … 09#p140009
This is an example of a good multiplayer game. If your game gets around 12 players at the same time, it would grow a lot more.
Last edited by Cartman101 (2010-08-23 15:20:29)